Secondary Education

Building a School STEM Environment (STEM programme of the government of Bulgaria)

Short summary: 

The national program 'Building a School STEM Environment' is a large-scale STEM programme of the government of Bulgaria. Its primary focus is to create new school 'centers' - an integrated set of specially created and equipped learning spaces with a focus on the study and application of competencies in the field of natural sciences and mathematics in state and municipal schools in the country. The centres will support a range of education innovations, including new teaching methods, teaching environments and educational content.

Description and objectives: 

The national program 'Building a School STEM Environment' aims to create new school centers - an integrated set of specially created and equipped learning spaces with a focus on the study and application of competencies in the field of natural sciences and mathematics in state and municipal schools in the country. Each school center will include the following elements:

 

  • physical environment (improvement of the interior architecture and furnishing of existing spaces)
  • technology (equipment)
  • learning content,
  • teaching methods
  • management of the educational process.

 

The main objective of the programme is to create an integrated learning environment for a new generation in Bulgarian schools, which will encourage and support educational innovations in teaching and learning in the field of STEM, creativity and research. The investments will support the introduction of new teaching methods, raising the qualification of pedagogical specialists and creating new educational content in the direction of integrating the subject areas of STEM. The Program is in line with Bulgaria's Digital transformation Policy and National Science Strategy 2017-2030.

 

To achieve this, the programme is aimed at schools with (already) innovative practices and those with the potential to develop innovations in science, digital technology, engineering thinking and mathematics (STEM). The national program will create "models" in some Bulgarian schools for successfully investing in a comprehensive idea, including learning environment, technology, management, integrated content, qualifications and teaching methods. The 'Education of Bulgarians Abroad and School Network'-directorate is responsible for the implementation of the programmme.

Country: 
Logo or photo: 
Organisation: 
Bulgarian Ministry of Education and Science
Impact: 

Тhe program includes two main activities:

 

  • Activity I: LARGE PROJECTS (up to BGN 300,000) for the students above 300
  • Activity II: SMALL PROJECTS (up to BGN 50,000) for the students below 300

 

Тhe first activity envisages the projects to be complete, unified centers with a specific focus (such as: Center for Young Researchers; Center for Technologies in Creative Industries; Center for Digital Learning Creators; Center for Science, Research and Innovation) which include several classrooms, as well as the adjacent common spaces. The total value of the project can include a combination of construction and repair activities for the transformation of existing spaces, furniture, equipment, teacher training, creation of integrated learning content and more.

 

The second activity includes projects that will transform and equip smaller physical spaces - one or two classrooms or corners in an existing space. Although smaller in terms of funding, these projects have the same objectives as the larger ones: creating conditions for the development of skills related to creativity in digital technologies; experimental work; developing engineering thinking and problem solving skills; work on projects and assignments with practical orientation in science and technology.

 

The total value of the project can include a combination of construction and repair activities, furniture, equipment, teacher training and more in the following type projects: Corners type "workshops"; Research laboratories; Classroom for creative digital creators.

Reach: 

The program is implemented on the territory of the Republic of Bulgaria and covers all state and municipal schools. To measure its reach, the programme utilises the following implementation indicators in the first phase of the project:

 

  • Number of completed large projects (up to BGN 300,000) - up to 50 schools
  • Number of completed small projects (up to BGN 50,000) - up to 100 schools

 

For its final result, the program aims to create innovative training centers with focus on STEM, which include key changes (from the existing situation) in the following areas:

 

  • educational environment
  • educational content
  • teaching methods
  • organization and management of school processes

 

Objectives / indicators specifically related to STEM goals include:

 

  • increasing the motivation of students to study science and mathematics;
  • creating opportunities for project-based training, integrative knowledge, training on scientific topics and changing educational paradigms;
  • increasing the engagement, skills and achievements of students (digital literacy; digital arts and creativity; skills related to the requirements of the industry; skills to solve real problems of life and business; mathematical thinking; skills to create technological solutions; work in team, critical thinking, etc.);
  • encouraging students to create and improve technological solutions in the field of mechanics, programming and artificial intelligence;
  • skills development for the creation of new technologies and automation;
  • increasing the number of students interested in university specialties and jobs in the technology industries;
  • contribute to the growth of technology industries and their share of GDP.
Budget and funding model: 

The necessary funds for the implementation of national education development programs for 2020 are provided from the budget of the Ministry of Education and Science and from the central budget. The total STEM program budget is 20 000 000 BGN (10 225 838 Euro), which covers 150 projects in total funding (selected by competition).

Title (dropdown menu): 
Year start: 
2020
Status: 
data_page_icon_programme: 

STEM@Home

Short summary: 

STEM@Home is digital learning platform coordinated by CSR Europe in cooperation with three major companies. The platform offers online materials and courses focused on STEM for students between 6-20 years old.

Description and objectives: 

As students and teachers continue to navigate the challenges presented by COVID 19, the collaborative platform Together 4 STEM, coordinated by CSR Europe, has launched STEM@Home: a digital learning platform with a rich collection of free, multi-lingual courses on STEM. The platform’s partners Amgen, IBM, and Johnson & Johnson, currently offer resources in English, French, Italian and Spanish, and cover age groups from 6 to early 20s.

 

The materials will support students and teachers with easily accessible world-class resources.  From “Elephant Toothpaste”, a course that helps explain chemical reactions to kids between the ages of 11 and 14 all the way through to  “Gene editing with CRISPR-Cas9”, or  “Cybersecurity Fundamentals”, teachers and students are one click away from building, developing and sharpening their STEM skills (see programme website for more information about the activities mentioned).

 

STEM@Home will continue to add new resources and expand beyond the pandemic to become a long-term reference point for digital education and effective remote learning.

Country: 
Logo or photo: 
Organisation: 
CSR Europe
Impact: 

No information regarding the project's impact is currently available.

Reach: 

The platform offers access to learning resources free of charge and aims to reach as many students and teachers as possible. The resources are currently in four languages (more language options will be added later).

Budget and funding model: 

The platform is directly funded by the participating companies.

Title (dropdown menu): 
Year start: 
2020
Status: 
data_page_icon_programme: 

Cutting-edge Science to the Classroom

Short summary: 

In the framework of the Cutting-edge Science to the Classroom programme lectures are held by internationally recognized researchers on cutting-edge topics such as cell biology, genetics, mathematics, and quantum toptics.

Description and objectives: 

The aim of these programmes is to introduce the most modern technologies and solutions to the audience. The goal of the program is to provide more comprehensive knowledge for the teachers working in the STEM fields by disseminating the most novel research results, new methods and teaching contents.
Expert teachers and researchers give lectures on research developments and difficulties, and the possible ethical aspects of these fields.             

Country: 
Logo or photo: 
Organisation: 
Obuda University
Impact: 

The goal of the program is to get the most up-to-date knowledge from a recognized researcher or teacher.

Reach: 

The program currently involves about 300 students and 4 lecturers.

Budget and funding model: 

The program is funded by the EU, the Hungarian state and the University of Obuda.

Year start: 
2018
Status: 
Taskforce dosssier: 
data_page_icon_programme: 

Children’s University

Short summary: 

The goal of our Children’s University is to introduce digitalization in a practice-oriented, informative and playful way. Children can get acquainted with the most modern technological devices under the direction of an experienced teacher. By the end of the camp, the children will be familiar with the modern information society and digital world, moreover, the acquired information will also be useful at the time of their career orientation.

Description and objectives: 

During the Children’s University, young students can learn the basics of LEGO robot programming. They can build robots, observe and control their movements with the help of different sensors and motors. Participants hear a lot of interesting things about mathematics, which help them understand the simplicity and beauty of this difficult subject.

 

At these events, children will have the opportunity to learn more about VR and 3D printing as well. At some locations, the children will have the chance to design and print unique products.

Country: 
Education level: 
Logo or photo: 
Organisation: 
Obuda University
Impact: 

The goal is to promote STEM and engineering careers.

Reach: 

The three-year program was attended by more than 120 students and 20 teachers. The programs were held in developed and less developed regions of the country.

Budget and funding model: 

The program will be funded by the Hungarian state and the EU until the end of 2020.

Title (dropdown menu): 
Year start: 
2018
Status: 
Taskforce dosssier: 
data_page_icon_programme: 

Mini Tech Fair

Short summary: 

The unique Mobile Mini Tech Fair takes the most up-to-date IT improvements to any part of the country to introduce the tech sector to children who are interested.

Description and objectives: 

At the Mini Tech Fairs the children have the opportunity to see the everyday life of a tech expert, they can experience the most up-to-date technologies and devices, and try what it is like to work at a tech company. Children can also meet tech volunteers at the events who speak about their everyday work, the advantages and challenges they have to face at their workplace. It can be a good opportunity for visitors to meet their future employers or get a suitable job or internship places.

 

Country: 
Education level: 
Logo or photo: 
Organisation: 
STEM Platform Hungary and SKOOL
Impact: 

With the science promotion program, I want to achieve if as many students as possible choose the STEM profession, especially girls.

Reach: 

So far the project implemented 14 events nationwide attended by a total of 248 students.

Budget and funding model: 

The program is currently funded by the EU and the Hungarian state. By the end of the program, we would like to provide direct corporate funding to the Mini Tech Fair.

Title (dropdown menu): 
Year start: 
2018
Status: 
Taskforce dosssier: 
data_page_icon_programme: 

ENT3R

Short summary: 

ENT3R is one of the flagship programmes of the Norwegian National STEM platform (National Centre for Science Recruitment). In cooperation with local universities and university colleges that offer STEM studies, the ENT3R programme offers highly popular free and intensive mentoring, homework support and exam training to junior high and highschool pupils by university students. The programme is represented at 17 STEM university campuses (where the mentoring takes place) all over Norway serving thousands of pupils yearly. 

Description and objectives: 

Based on the increasing demand for competence within science, technology, engineering and mathematics (STEM) in the Norwegian labor market, the ENT3R program was initiated by the Norwegian National Centre for Science Recruitment (NCR) in 2010. The project is coordinated by NCR in collaboration with local universities and university colleges offering STEM studies throughout Norway. The ENT3R STEM training is offered to junior high pupils and high school students.

 

Participating pupils attend after school activities, typically in the form of help with mathematics and science homework and occasional pupil night arrangements including inspirational lectures by invited guests, pitching of different studies and career opportunities, experiments, pizza serving, quizzes and competitions. The ENT3R sessions and activities are organized by designated project leaders and organized and held at the local campuses by STEM students working as mentors for the pupils. All students working for ENT3R are brought together regularly for courses and exchange of experience. New mentors are trained in basic pedagogics and STEM subject didactics and attend regular gatherings for exchange of experience.

 

The main objective of ENT3R is to encourage and inspire youths facing a career choice to consider and pursue and education and career within STEM. The “STEM training” activities in ENT3R aims to provide the pupils with:

 

  • Increased motivation and sense of achievement
  • A more positive attitude towards STEM subjects
  • Increased career choice capability
  • Increased STEM capital

 

The KPI`s used is a yearly survey among all pupils participating in ENT3R, giving valuable insight and measures of pupil motivation, effects on grades and considerations of future career choices, satisfaction with the mentors etc. Every year we also see our initiatives in context with trends in the universities and colleges admission services.  The ENT3R program is part of th e Norwegian Directorate for Education and Trainings STEM strategy called “close to STEM”.

Country: 
Education level: 
Logo or photo: 
Organisation: 
National Centre for Science Recruitment
Impact: 
As is often the case, the impact of ENT3R independent from other initiatives and programs is difficult to measure. However, the feedback collected through the pupil survey give a strong indication that tjhe programme achieved its objectives through STEM training. Every year a great majority of ENT3R pupils report that they are happy with the project, enjoy the skills and company of the mentors, and benefit from the program. Some highlights from the 2019 results of the pupil survey include: 
 
  • 93% state that they are satisfied/very satisfied with ENT3R 
  • 74 % say that their confidence in STEM subject have increased
  • 64 % say their incentive/grades have improved also in non-STEM subjects
  • 55 % of the pupils say they are considering further STEM studies
 
The programme's main objective in terms of impact is to make more young people aware of the abundance of opportunities within STEM studies. By offering a supplement to classroom teaching, meeting STEM students and increasing the pupil’s motivation and sense of achievement, we aim to encourage a broader range of young people to pursue an education and career within STEM.
 
The impact of ENT3R was evaluated by an external (independent) research company (SINTEF) in 2011. Among their reported findings were positive effects on the motivation of participating pupils, grades and interests in STEM subjects. The reported effects were greater among high achievement students as compared to pupils with lower levels of achievement (see full report in background documents).
 
The ENT3R program was also studied through a PhD project entitled "The Role of Recruitment Initiatives in Young People's Choice of STEM Education" by Fredrik Jensen in 2016. In his thesis, Jensen elaborates on the pupil’s appreciation of the ENT3R program, and the mentors positive effect acting as role models providing the pupils with realistic and credible insight to STEM studies. Furthermore, the experience in how to manage new challenges and sometimes heavy workloads is mentioned among the valuable outcomes from ENT3R.
 
In a paper focusing on the effects of ENT3R on pupil’s motivation to attend and stay in the ENT3R program (Jensen et al, 2013), three aspects were highlighted: the mentors provided good teaching, the mentors created a positive atmosphere, and the mentors engaged in interpersonal relationships. The study points to the importance of carefully recruited and trained instructors and of flexible, responsively designed extracurricular programs (articles and reports available under background documents tab)
 
Reach: 

Today local ENT3R projects are present at 17 campuses offering STEM studies all over Norway. We also have digital ENT3R trainings for pupils who live far from a local project campus. In 2019, 4267 pupils from 390 different schools registered for ENT3R, and close to 3000 pupils attended actively (2 show-ups or more). Projects at large campuses have long waiting lists to attend.

 

In addition to regular ENT3R lessons, every spring the ENT3R mentors offers extra support to pupils drawn out for national exams in mathematics. The exam-help support is provided in digital classrooms and open to pupils all over the country. In 2019 over 2800 pupils visited the exam-help classrooms and more than 600 pupils received guidance from the mentors.

 

During the corona crisis all ENT3R activities were replaced with digital assistance in virtual classrooms (see related article under background documents). An inspirational lecture through a webinar in collaboration with Microsoft also attracted more than 200 pupils. The programme ultimately aims for all junior high students and highs school students in Norway to have the opportunity to participate in ENT3R.

Budget and funding model: 

The ENT3R program is funded by the ministry of education and NCR. Through NCR's funding model, the local projects apply yearly for funding based on the number of attending pupils and planned activities. The number of employed mentors also depend on the number of pupils attending. Earmarked grants from the ministry, along with a dedicated part of the budget from NCR is distributed after an evaluation of funding available and project performance. Most of the grants go to wages to mentors and project leaders, while the collaborating universities and university colleges cover the costs for project administration and premises for ENT3R classes.

Title (dropdown menu): 
Year start: 
2010
Status: 
data_page_icon_programme: 

Meet and Code

Short summary: 

Meet and Code invites local nonprofits across Europe to apply for micro-grants to organize events that foster interest in and access to digital skills among young Europeans. The aim of Meet and Code is to help build a world in which every young European has the digital skills required to shape their own future. Behind Meet and Code are the founding partners SAP, Haus des Stiftens gGmbH, TechSoup Europe with the respective country partners of the TechSoup Europe network. In 2020, the German Federal Ministry of the Interior, Building and Community (BMI) joined as a European partner. Meet and Code 2020 is made possible through financial support of SAP and BMI, while Haus des Stiftens gGmbH is responsible for the initiative.

Description and objectives: 

Meet and Code invites local nonprofits across Europe to apply for micro-grants to organize events that foster interest in and access to digital skills among young Europeans. The aim of Meet and Code is to help build a world in which every young European has the digital skills required to shape their own future. It was co-created by SAP and Haus des Stiftens gGmbH in Munich, which coordinates the grant-giving process, along with the TechSoup Europe network partners. The initiative is aligned with the EU Code Week and the United Nations Sustainable Development Goals.

 

THe Meet and Code Award presents and honors the most successful event ideas. The goal is to award the most creative and innovative event ideas used by nonprofits to get youngsters excited about coding. The five categories of the Meet and Code Award 2020 are aligned with the Sustainable Development Goals (SDGs). Winners of each category will receive 2000 euro prize money.

 

The following 35 countries are eligible for grants from the programme: Austria, Belgium, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Kazakhstan, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Norway,

Country: 
Logo or photo: 
Organisation: 
SAP, BMI, Haus des Stiftens gGmbH, Techsoup Europe
Impact: 

THe aim of Meet and Code is to help build a world in which every young European has the digital skills required to shape their own future. Since it's launch the programme sponsored over 3000 coding events.

Reach: 

During the last 3 years, more than 138 000 young people took part in the programme. For more information, please check the programme website via the link above. 

Budget and funding model: 

Nonprofits from 35 countries can apply online until September 10, 2020. Each approved event idea will receive a grant of up to 500 euros. Meet and Code was co-created by SAP and Haus des Stiftens gGmbH in Munich, which coordinates the grant-giving process, along with the TechSoup Europe network partners.

Title (dropdown menu): 
Year start: 
2016
Status: 
data_page_icon_programme: 

Coding in STEM Education

Short summary: 

With our teacher project 'Coding in STEM Education' 22 teachers from seven European countries developed concrete examples and practical advice for teachers on how to integrate coding in STEM lessons. 

Description and objectives: 

Coding becomes more and more important in our society. To help increase the level of knowledge on a wide scale Science on Stage focuses on the teachers. They first need to be familiar with coding before introducing their students to this topic.

With our teacher project 'Coding in STEM Education' 22 teachers from seven European countries develop concrete examples and practical advice not only about how to practice coding skills using Arduino, Raspberry Pi & Co. in computer sciences but also in subjects such as biology, chemistry, technology, mathematics, and physics - even if you are no IT expert.

The results were published in 2019 in form of a teaching brochure. The project is proudly supported by SAP.

Country: 
Logo or photo: 
Organisation: 
Science on Stage Deutschland e.V.
Impact: 

The 'Coding in STEM Education' project aims to make coding topics more accessible for teachers and students. The presented projects

  • are low cost to make it easier for teachers from all over Europe to implement them in their classrooms
  • are linked to important topics in European science curricula in primary and secondary school which enables teachers to incorporate them in their lesson even without allotted time for computer science
  • cover various subjects and scientific areas to interest many different students (encouraging girls for computer science)
Reach: 

The project 'Coding in STEM Education' consist of several project phases. In the first phase 23 with their students (approximately 250) develop and test the teaching materials which was published in a brochure in spring 2019. This brochure is available online and in print for free. We estimate to reach about 10 000 teachers per year through the publication and workshops. Following the release of the teaching material, a coding competition for student-teacher teams encouraged participants from all over Europe to apply with innovative ideas.

Budget and funding model: 

The projects of Science on Stage are funded through private companies and charitable foundations. The project “Coding in STEM education” is proudly supported by SAP.

Title (dropdown menu): 
Year start: 
2017
Status: 
Year end: 
2021
data_page_icon_programme: 

European Science on Stage festivals

Short summary: 

Every two years, Science on Stage organises Europes biggest educational festival from and for STEM teachers. Each time hosted by a different country, the event brings together up to 450 STEM teachers from over 30 countries to share and exchange their ideas and concepts for a successful science education from primary to secondary school

Description and objectives: 

Every two years, Science on Stage organises Europes biggest educational festival from and for STEM teachers. Each time hosted by a different country, the event brings together up to 450 STEM teachers from over 30 countries to share and exchange their ideas and concepts for a successful science education from primary to secondary school.

Every participant presents his or her good-practice teaching examples to their international colleagues at stands, in workshops and in on-stage-presentations. Following the principle 'from teachers for teachers' the festival supports the professional development of the educators. Furthermore the most innovative best-practice teaching concepts find their way to teacher trainings, brochures and teaching materials after the event.

Teachers are competitively selected to be part of their country’s delegation through rigorous application processes and national events.

The next European Science on Stage festival takes place will take place from 24-27 March 2022 in Prague, Czech Republic.

Country: 
Logo or photo: 
Organisation: 
Science on Stage Europe
Impact: 

The impact of our work can be measured by the personal benefit the teachers get through participating in our European Science on Stage festival. The results of the evaluation of the festivals demonstrate that the exchange of teachers has a positive effect on the motivation and joy in the profession. Indeed, participating teachers find many inspiring ideas for their STEM lessons and actually incorporate them practically in their own classrooms. However, the teachers do not only appreciate the exchange of inspiring ideas, but also the possibility to gain and maintain contacts made on an international basis. The improvement of science teaching and thus the promotion of students to consider a career in science, ICT and engineering, can be a good way to counteract the skilled worker shortage in these areas. (see Evaluation report)

Reach: 

The festival brings together up to 450 STEM teachers from over 30 countries to share and exchange their ideas and concepts for a successful science education from primary to secondary school. These festivals are the peak of our work – they constitute a gateway for national follow-up activities of each individual Science on Stage country. Through the festivals, newly acquired concepts find their way to teacher trainings, brochures and teaching materials in every participating country. In this way we reach more than 100,000 STEM teachers across Europe.

Budget and funding model: 

The European Science on Stage festivals are funded through private companies and foundations, municipalities, cooperation with universities and other STEM initiatives. The host country/National Steering Committee that organises the European festival is responsible for fundraising, supported by the umbrella organisation Science on Stage Europe e.V.

Title (dropdown menu): 
Year start: 
n/a
Status: 
data_page_icon_programme: 

UNICOOS

Short summary: 

UNICOOS is an online digital platform for teaching several STEM subjects. The platform is an initiative David Calle - YouTube teacher of 2016 by Bitácoras and amongst Top 10 top finalist in the 2016 Global Teacher Prize.

Description and objectives: 

UNICOOS is an online digital platform for teaching several STEM subjects. The platform is an initiative David Calle - YouTube teacher of 2016 by Bitácoras and amongst Top 10 top finalist in the 2016 Global Teacher Prize.

 

UNICOOS currently has 300k registered users and more than 1M followers and subscribers on various social networks. It is a fully functional platform which responds to an average of 500 concurrent users daily, reaching an average volume of 4,500 visits per day. Through dynamic functionalities and gamification, users of the platform "self-monitor" and enhance the contributions of other users. 

 

From its beginning to the present day, UNICOOS has been focused on answering to the most frequent asked questions and needs of its users. The queries are mostly related to secondary & high school courses, to which most of the content is aimed.

 

 

Country: 
Education level: 
Logo or photo: 
Organisation: 
UNICOOS
Focus: 
Impact: 

UNICOOS has registered users in 172 countries, incl all Spanish speaking countries. The platform has reached 25 million Students and Teachers, with over than 62,000 queries resolved, 5,000 exam questions explained and another 2,000 currently being processed.

 

Reach: 

UNICOOS aims to reach millions of students to complement the teachings received in class in STEM subjects, particularly Mathematics, Physics, Chemistry and Technology. Currently UNICOOS has 300.000 Registered Users (of which 10 % are teachers) and one million youtube subscribers with a 10% growth rate. More than 700 videos have been released.

 

Budget and funding model: 

The platform is funded through primarily foundations. Vodaphone sponsored the subtitling of Spanish videos for people with hearing disabilities. Cáritas sponsored the translation & subtitling in Arabic for refugee children in Spain.

Title (dropdown menu): 
Status: 
data_page_icon_programme: 

Pages

Subscribe to RSS - Secondary Education